- #Ffxiv shadowbringers 5.1 new healer class how to#
- #Ffxiv shadowbringers 5.1 new healer class Patch#
- #Ffxiv shadowbringers 5.1 new healer class trial#
- #Ffxiv shadowbringers 5.1 new healer class series#
A Trial Synthesis system was introduced, allowing crafters to simulate a craft without losing valuable materials. The Ishgardian Restoration continued apace, and included new custom deliveries to Ehll Tou. New daily quests for Disciples of the Hand were added with the dwarves. 5.35 saw the Save the Queen storyline continued in The Bozjan Southern Front along with a new open dungeon, Castrum Lacus Litore. The YoRHa storyline introduced The Puppets' Bunker, and The Akh Afah Amphitheatre (Unreal) was introduced as the first Unreal trial, allowing players to challenge old trials at max level. The Sorrow of Werlyt storyline continued as Cid Garlond introduced a secret Weapon of his own to use against the Empire's Weapons. The main scenario saw the Scions work against time to return to the Source before it is too late, running The Heroes' Gauntlet before arriving at The Seat of Sacrifice. Ocean fishing was introduced for Fishers, and side story questlines were added to New Game+. The Ishgardian Restoration continued with further adjustments to the Diadem, and the introduction of Skysteel Tools. New daily quests were added for the Qitari in the Rak'tika Greatwood, being the first daily beastmen quests that were uniquely for Disciples of the Land only. Resistance Weapons were introduced in the Save the Queen storyline.
#Ffxiv shadowbringers 5.1 new healer class series#
The Eden raid series continued in Eden's Verse, while The Sorrow of Werlyt trial series began in Cinder Drift. The main scenario saw the Scions plumb the depths of Anamnesis Anyder to learn more about the Ascians after one turns up in the body of a fallen friend.
#Ffxiv shadowbringers 5.1 new healer class Patch#
Patch 5.2 released on February 18th, 2020. 5.15 increased the level cap for Blue Mages to 60, with new spells and content for The Masked Carnivale, and introduced the new Frontline PvP map Onsal Hakair. The Diadem was once again revamped to accommodate this. The GARO x Final Fantasy XIV crossover event ended.ĥ.11 also introduced the Ishgardian Restoration storyline, allowing gatherers and crafters to contribute to the reconstruction of the Firmament housing district in Ishgard. New Game+ was introduced, allowing players to re-experience main scenario storylines going back to Heavensward. New daily quests involving the pixies were added, as well as new custom deliveries to Kai-Shirr. 5.11 added a new Ultimate raid in The Epic of Alexander (Ultimate). The Minstrel's Ballad: Hades's Elegy was added as a new extreme trials, while the first alliance raid in the YoRHa: Dark Apocalypse storyline was introduced in The Copied Factory. The main scenario saw the Scions travel to The Grand Cosmos in search of a means to return to the Source. Patch 5.1 was released on October 29th, 2019. Note that the below version updates also added features and adjustments to A Realm Reborn (2.x), Heavensward (3.x) content or Stormblood (4.x). Patch 5.01 was released shortly after launch, introducing the Final Fantasy VIII-themed raid series Eden, with its first wing in Eden's Gate, while patch 5.05 added The Dungeons of Lyhe Ghiah, a new treasure dungeon. Three trials were also added, including Extreme trials against the Lightwardens Titania and Innocence.
TP was removed, being replaced by MP for all combat disciplines.Įight new dungeons were included at launch, six of which were compatible with the newly introduced Trust System, which allows players to run dungeons with their NPC companions. The level cap for all disciplines bar Blue Mage was increased to 80.
New jobs were introduced in Dancers and the Final Fantasy VIII-inspired Gunbreakers, which both start at level 60. Two new playable races were introduced in the rabbit-like Viera and lion-like Hrothgar, which are female and male exclusive respectively.
#Ffxiv shadowbringers 5.1 new healer class how to#
Two news cities were introduced in the Crystarium and Eulmore, with opposing viewpoints on how to handle the threat of the sin eaters. Their adventures would carry them from the shores of Lakeland, through the faerie kingdom of Il Mheg, the shadows of the Rak'tika Greatwood, the desert of Amh Araeng, the desolate island of Kholusia, to the depths of the Tempest. Shadowbringers would see players explore the region of Norvrandt, an area roughly analogous to the Source's Eorzea. To find their friends, the Warrior of Light must place their trust in the very being that took them, a decision that soon sees them travel across the dimensions to a dying world plagued by Primordial Light: The First.